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Which game company makes the most realistic car games?

There isn't a single game company universally lauded for making the *most* realistic car games. Realism in car games is subjective and depends on what aspects you prioritize – driving physics, damage modeling, environmental detail, interior design, sound design, etc. Different companies excel in different areas.

However, some companies consistently receive praise for their pursuit of realism in various aspects:

* Cunningham Development (behind the *Assetto Corsa Competizione* series): Known for incredibly accurate car physics and simulation. Their focus is on highly realistic driving experience, often favoured by sim racers.

* Slightly Mad Studios (Project Cars series): Also aims for a high level of simulation, though perhaps slightly less hardcore than Cunningham's offerings. They put a strong emphasis on accurately modeled cars and tracks.

* Codemasters (Dirt Rally series, F1 series): While their games aren't always pure simulations, they often strive for realism in specific areas, like handling and the feel of driving different car types (rally, F1).

* Polyphony Digital (Gran Turismo series): While aiming for a more broadly accessible audience, Gran Turismo prioritizes detailed car models, licensed tracks, and a degree of driving simulation. Their realism is often praised for its visual fidelity and attention to detail.

Ultimately, the "most realistic" title depends on your definition of realism and which aspects you value most. Each of these studios, and others, have their strengths and weaknesses in different areas.